

The other game breaking aspect IMO is how expensive the cost to build a castle is. You have to micromanage every little tiny battle or encounter and it kills the game. The most unforgivable aspect of this game that makes it unplayable is the fact that your troops will literally stand around and get pelted to death without reacting. Instead of making the AI behave smarter, they simply allow them to cheat. They did all the things that I talked about at the beginning of the review, but they also decided to remove great features that made Crusader different than other games. I played on and off for like 8 hours and I just can't bring myself to play more than ten minutes before I get annoyed and have to shut it off. They had the right idea, but completely dropped the camel. Take the OG game, make it pretty and 3D, rethink some of the tedious mechanics like granaries/stockpiles, add a few cool new troops like healers, improve AI difficulty. Keep them working to fight back against the curse or cower and wait for the horror to pass after Halloween has ended.The devs had the right idea. The return of the Stronghold Halloween Update and corruption of Sir William also means the curse once again falls on Stronghold 2 and Stronghold Legends! Terrify your workers with horrifically impractical and yet somehow perfectly balanced pumpkin-head peasants or purge them from your castle with green wildfire. Tomb stones, rotting pumpkins, cobwebs and more adorn once magnificent castle structures, along with corrupt colours and unholy flames in the workshops of your medieval minions.

In Crusader 2 they have been reduced to little more than dust and bones until All Hallows’ Eve, these lifeless subjects wandering decrepit castles in a dire state of disrepair. Rest in peace Nick… Today our Marketing Manager sacrifices himself to bring you Halloween updates for three separate Stronghold games! Celebrating this most unhallowed time of year your peasants have been cursed in Stronghold Crusader 2, Stronghold Legends and Stronghold 2.
